| EDM3Voice.u | This file contains the base class for any EDM voicepacks. It runs completely independently of the rest of the files and any modders out there are welcome to use it to make their own custom voicepacks. |
| EDM5_Client.u | This is the client portion of EDM5. Anyone who connects to an EDM5 server will download this file. |
| EDM5_NPT.u | This file is responsible for communicating with Nephthys if the server is running Nephthys and chooses to let EDM communicate with it. |
| EDM5_Server.u | This is the server portion of EDM5. It does not need to be downloaded by the client, as everything it does is executed only on the server. |
| EDM_Inventory.u | This file contains "fixed" EDM versions of some items in the game. It contains a fixed Eightball, Minigun, Shieldbelt, Powershield, and Jumpboots. The eightball will create an explosion ring when a full wad of rockets is launched, the minigun will correctly light up when it is fired, the shieldbelt and powershield will no longer create script errors in the log, and the jumpboots will drain when the player lands on their last jump. This file should be added to your server packages if you have the bUseEDMInventory option enabled (explained HERE) |
| EDMNaliSkins.utx | This file contains 4 team skins (red, blue, green, gold) for the nali. Unreal did not come with team textures for the nali, and so if a player decides to play as a nali in team games, their skin never changes to reflect which team they are on. This file will put an end to that. |
| EDMSkaarjSkins.utx | Like the nali skins, these are team skins for the skaarj. They serve the same purpose, except for the players who play as a skaarj. |
| EnhancedDM.ini | Every main option for EDM is configured from here. You should read about the purpose and usage of each setting before configuring it to your liking (which can be read HERE.) |
| EDMIPLOG.ini | If bLogIPs is set to true in EnhancedDM.ini, then all logged IPs/aliases will be stored in here. Up to 1500 entries can be stored |
| EDMMAPS.ini | This file stores the EDM map list. EDM can rotate up to 1000 maps, and so the original map list configuration would not do. For a little more info about the settings in this file, please read HERE. |
| EDM_PackageChecking.ini | This file stores settings in regards to client package scanning and package white-listing. Like EnhancedDM.ini, explanations of the settings in this file can be found HERE. |
| EDMSTAT.ini | This file contains the default client-side settings. Nothing in this file is read by the server, it was simply included because it is a valid part of the mod. Any client-side settings can be configured from here or in-game (an explanation of the settings can be read HERE.) |
| EnhancedDM.int | This file makes the EnhancedDM and EnhancedTDM options load in your server's advanced options, if you'd prefer to configure them that way. |